Looks like, you haven't set up the KZ-Timer correctly then... Also make sure, to download the 4 map packs via console and don't just copy the maps from antoher folder or something like that. That was a mistake, I made. My SteamCMD GUI config looks like this: -tickrate 128; +sv_setsteamaccount <token> -port 27015; -authkey <apikey> You need to put in your own steam and authkey number of course. Also I'm not sure if you really even need those, running a local server. I changed the numbers btw
My SteamCMD GUI looks much the same minus the port parameter, thanks for the heads up on the map packs! https://pastebin.com/mZ9ujtxk Also I should mention that when it loads the map it does so in a competitive setting, as in there is warmup stage then it starts as it would in MM. From my understanding the bot that starts shooting me when I run the server should be the replay bot in the KZ-Timer.
did you put your mapnames into the mapcycle.txt? also delete all de_ maps they caused problems sometimes for me as well
L 12/06/2017 - 04:57:11: -------- Mapchange to training1 -------- L 12/06/2017 - 04:57:14: -------- Mapchange to workshop/898027127/kz_breezeblocks -------- L 12/06/2017 - 04:57:30: -------- Mapchange to workshop/898027127/kz_breezeblocks -------- L 12/06/2017 - 05:02:23: SourceMod log file session started (file "L20171206.log") (Version "1.8.0.6036") L 12/06/2017 - 05:02:23: -------- Mapchange to training1 -------- L 12/06/2017 - 05:02:26: -------- Mapchange to workshop/898027127/kz_breezeblocks -------- L 12/06/2017 - 05:05:29: SourceMod log file session started (file "L20171206.log") (Version "1.8.0.6036") L 12/06/2017 - 05:05:29: -------- Mapchange to training1 -------- L 12/06/2017 - 05:05:32: -------- Mapchange to workshop/898027127/kz_breezeblocks -------- L 12/06/2017 - 05:06:00: -------- Mapchange to workshop/898027127/kz_breezeblocks -------- L 12/06/2017 - 20:05:21: SourceMod log file session started (file "L20171206.log") (Version "1.8.0.6036") L 12/06/2017 - 20:05:21: -------- Mapchange to training1 --------
I found a server that's doing the same thing I'm having trouble with, can someone confirm that server has a working KZTimer? From my pov
Do you have KZTimerGlobal.smx on your csgo/addons/sourcemod/plugins Join HOC EU#2 or EU#7, they are running KZTimer, the one you joined has GOKZ which is a separate plugin from KZTimer GOKZ can be found here https://bitbucket.org/kztimerglobalteam/gokz if you're interested
Hey I have same problem as STKOR pov, nine bots join server and they're killing themselves, kz plugin doesn't seem to load up reinstalled plugin once, still doesn't work... using newest version of all plugins monkaS
You probably didn't make a database in databases.cfg located at csgo/addons/sourcemod/configs . You need one called kztimer then save it and restart server and kztimer should load, unless you also dont have sourcemod installed
"KZTimer will NOT work without a database setup. Fortunately, I've already setup for you" "Drag [...] to csgo/addons/sourcemod/configs [...] Congrats, you've setup your KZTimer database [stats], and KZTimer Global is now completely installed and activated." damn, more requirements than this?: How to Copy/Paste Stuff I don't understand how I can make a database
You downloaded the databases.cfg and put it in the right folder ? If so then check your sourcemod error logs. And pastebin them here
I deleted all files and tried to install it once again but now I'm stuck with this problem; server only accepting connections from game lobby I'm pretty sure that I followed all steps carefully without single mistake hmm I thought that will be easy to create LAN server
Tried resetting both csgo and server several times and still it doesn't work. The first time I ran server it was working fine (expect kz timer plugin ofc ) Can u test by yourself if it works for u?