Release skz_sati

Discussion in 'New Maps - Submission and Feedback' started by xq_, Jan 16, 2018.

  1. xq_

    xq_ ( ͡° ͜ʖ ͡°) Mapper

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    Last edited: Mar 24, 2018
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  2. persona

    persona heh Mapper Pro Player

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    Pretty fun once you learn how to play it, still a bunch of gimmicky shit im not too much of a fan of, the section in the + sign formation with the same jump 90 times should be half as long. The bhop section should probably be less punishing for missing scrolls. The trigger jumps to force good edge near the start are really bad, just make the blocks smaller, all it does is annoy people. Make small tips or explanations for all the gimmicky tech included.
     
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  3. xq_

    xq_ ( ͡° ͜ʖ ͡°) Mapper

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    updated. changed the jumps mentioned. hope it's better now :PogChamp:
     
  4. Orbit

    Orbit 100 percent'er Mapper

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    You're welcome!
     
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  5. xq_

    xq_ ( ͡° ͜ʖ ͡°) Mapper

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    thanks :OSsloth:
     
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  6. GameChaos

    GameChaos perfect jump ratio: 86.60% Staff Member KZGlobalAdmin Official Map Tester Mapper

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    You're welcome!
     
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  7. Alves

    Alves CASUAL

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    WE NEED MORE MAPS LIKE THIS !
    I love the mechanics, you can improve a lot more the textures and lighting, I hope you dont leave the project!
     
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  8. xq_

    xq_ ( ͡° ͜ʖ ͡°) Mapper

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    thank you :PogChamp:

    map has been updated again with slight changes to some jumps but most importantly all the bonuses are now finished (more or less). 3 bonuses in total. next thing i will do is try to improve the textures, lighting and other stuff, don't expect too much though :OSsloth:

    bonuses:
    [​IMG]
     
  9. Netcode

    Netcode SEMIPRO Mapper

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    the map is called bluegreen yet in the one pic the floor is red and the blocks are yellow
    help :BibleThump:
     
  10. GameChaos

    GameChaos perfect jump ratio: 86.60% Staff Member KZGlobalAdmin Official Map Tester Mapper

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    haHAA
     
  11. xq_

    xq_ ( ͡° ͜ʖ ͡°) Mapper

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    :BibleThump: 7
    update: changed the name to skz_sati. i think i will stick with this name. the map had blue and green lighting when it still had dev textures, that's why it was named kz_bluegreen. it was always a placeholder name
     
  12. DanZay

    DanZay Moderator Programmer Mapper

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    Tone down the HDR/bloom. I think it's a bit too intense. Ok maybe more than a bit.

    Some semi-decent jump ideas going on here. Nice.
     
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  13. xq_

    xq_ ( ͡° ͜ʖ ͡°) Mapper

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    update: changed to beta now. did some retexturing and the bonuses are more or less done now
     
    Last edited: Feb 4, 2018
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