People when joining either drop before they even connect or get dropped 5-15 seconds after spawning getting this message in console (clientside). "Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS" This isn't directly connected to the kz timer plugin but is affecting my private kz server (as well as my competitive, surf, and bhop servers.) This happens mostly when I start my servers and after I update my dedicated servers, maps, or sourcemod/metamod. I'm currently at a point where I can play on the competitive and kz server mostly comfortable with a few client drops happening every day but I'm still trying to stay connected to my new surf and bhop servers for more than 5 seconds (running ckSurf). So far from what I've seen the gloves update seems to possibly be the issue, as a couple other people mentioned this after said glove update (and the same issue started in a TF2 update last year that I think added new cosmetics). Also this error was even worse on a test server I made without sourcemod/metamod so I don't think it's the plugins/sm. (Just so people know...) I'm not new to creating csgo servers but I did take a break from counter-strike for a while and deleted my old servers. EDIT: a couple reports of Insurgency servers having this issue (seemingly since early February this year). Maybe this is worse than just a cosmetic/game issue. Were there any source engine updates to these games?