aka SimpleKZ Repository Link Hey. Just wanted to keep the CS:GO KZ fire going. GOKZ is my first larger project for SourceMod. It's not perfect, and there's a bunch of great timer plugins out there, but I'm pretty happy with how far I have got so far. At the very least, we have something which has some nice advantages over KZTimer. Maybe someone will improve upon it some day. Modes There was a while where people were talking about introducing a 300 speed cap to KZTimer. From what I remember it came out pretty 50/50. I definitely was in favour of things changing, but you gotta respect that percentage of players. There were valid concerns for the times being reset, KZ becoming less enjoyable etc. Ultimately, and in despite of concerns of splitting the community, implementing selectable modes seemed to be the best solution. And so, with GOKZ, you can switch between the now standard KZTimer movement, my new SimpleKZ movement, and I've even chucked in Vanilla CS:GO movement. The modes are written as separate plugins, and there is a new feature associated with that. You can run the mode plugin without the GOKZ Core plugin and it will apply it's movement mechanics (excluding enforcing convars) to all players on the server. For example, you could run a HnS server with the HnS plugin and the GOKZ KZTimer Mode plugin and have a HnS server with familiar KZ settings. Bonuses GOKZ supports additional courses you can have in your map. I don't really like the word bonuses but it's probably the most familiar name to members of movement communities. I'd like to point out how maps in Kreedz Climbing work - they can have multiple courses, and each course has records. This is incredibly powerful - you can provide so much more content in one map, appeal to more players with different styled courses, and not require map changes. For example, I could easily combine all of my space themed maps into one. I guess this is not really anything new or revolutionary, but for CS:GO KZ, it is. Anyway, I hope to continue pushing towards parity with KZTimer (recently completed Prev/Next CP) and then hopefully get global records going in due time, especially seeing how the new KZ Global API is in beta. I will always welcome and appreciate advise and contributions to the project. Please also feel free to make suggestions or ask questions here.