A Simple(KZ) Summary

Discussion in 'KZTimer & Other Plugins' started by DanZay, Feb 11, 2017.

?

Do you prefer SimpleKZ movement mechanics?

Poll closed Feb 22, 2017.
  1. Yes

    48 vote(s)
    85.7%
  2. No

    8 vote(s)
    14.3%
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  1. Sachburger

    Sachburger <OSsloth> Video Editor Writer Official Map Tester Pro Player

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    What makes it bad? Doing a pro should be an intentional choice, not a by-product of no errors in a run. Knowing there is not crutch to lean on (TPs) may change people's mentalities and reward the best/most consistent players.
     
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  2. Lillen

    Lillen SKILLED Official Map Tester Mapper

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    One of the biggest reasons that i set checkpoints right now even on maps that i know well when mostly going for pro runs is if there are RNG skips that are neccesary to get a really good time. So then you would have to decide if you want to set a checkpoint during a good run which would remove the possibillity to get a pro time or don't set one in the hopes of one-shotting and risk losing a good run. That being said though, I definitely see where you are coming from with the intentional thing. With Simplekz the ammount of RNG skips will be greatly decreased and I don't really see much of a problem with having a system like this in place for simplekz but I don't really think it's a good idea for the current kztimer where you need more luck to hit certain skips than anything else.
     
  3. pLekz

    pLekz uh

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    #thepowerblockstruggle
     
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  4. Danvari

    Danvari SKILLED Official Map Tester

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    What would be the point of this change anyway? It would simply result in less PRO runs and more TP runs, which would only make the TP leaderboard more competitive and the PRO leaderboard less competitive, since it is more likely for an average player to make checkpoints and get a PRO run than to just go noCP. A PRO run is still a PRO run regardless of whether someone made one checkpoint or a million, because they did not use any of them, but I guess this change would make it easier for people to get TP wrs that are faster than PRO wrs.

    Honestly, it would be simpler to just remove checkpoints entirely.
     
  5. ollyabc

    ollyabc SKILLED

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    I don't wanna see less people doing pro runs and more doing tp runs. If tp global times get removed then I would be open to this change.
     
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  6. fLzi

    fLzi f Gon' Give It To Ya

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    Imo a pro run where the player didn't intend for it to be a pro run is more impressive than an intended one
     
  7. Etro

    Etro REGULAR

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    I like being able to try pro running then turn it into a tp run if I fuck up, especially on longer maps.

    So I don't like the change.
     
  8. GameChaos

    GameChaos perfect jump ratio: 86.60% Staff Member KZGlobalAdmin Official Map Tester Mapper

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    this idea is REALLY dumb imo
     
    Last edited: Mar 29, 2017
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  9. fLzi

    fLzi f Gon' Give It To Ya

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    A run where the player wanted a tp run but got a pro run could be more reckless - taking more risks, where on the other hand the player who actually wanted a pro run could play a little more savely to not fall. Don't get me wrong people who actually are going for good pro runs are more impressive but many people will just play more savely on a pro run.

    Maybe we should promote more races in the community? Like every friday/saturday night a race stream , many streamers in the speedrun community do this and they're super fun to watch and they're are also good for consistency.
     
  10. KohZe

    KohZe <OSsloth> Pro Player

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    Huge fan of no checking being a pro rather than no teleporting
     
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  11. GameChaos

    GameChaos perfect jump ratio: 86.60% Staff Member KZGlobalAdmin Official Map Tester Mapper

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    no ty
     
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  12. MachineChaos

    MachineChaos Zane Pro Player

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    Agreed, especially for SimpleKZ. For KZTimer this would be a mostly beneficial change in my eyes too. I agree with previous comments:
    that pro runs that used checkpoints may be "more reckless" but for the maps where this is this case, they are generally longer maps and in most cases it's just not realistic that someone using checkpoints would set a pro time in the end anyway. Don't think this line of argument has anything to stand on.
     
  13. Danvari

    Danvari SKILLED Official Map Tester

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    Again, I'm not sure if it's just me, but what would be the point of this change to begin with? Rewarding players for consistency and changing their mentalities? That's only implying people really even care about their run being labeled PRO in itself and not actually getting the fastest time. It will be possible to get a PRO run with the safety assurance of a TP run now, so we will just see GlobalTop20s with 1 checkpoint now instead of 1 teleport, however this time those runs will be faster than PRO runs. I thought people wanted to avoid this shit and not make it easier to do.

    Basically, this is a retarded idea and I'm amazed people are even supporting it and, if anything, it would just kill the competition of PRO runs in my eyes. You are talking about how this would make the player deserve a PRO run more, but I thought kreedz was all about speedrunning/getting the fastest time and not some retarded "PRO runs should be TP runs if you make a checkpoint" shit.

    Seriously, remove TP globals alongside this change or it will be absolutely pointless.
     
  14. DanZay

    DanZay Moderator Programmer Mapper

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    relax bruh. i cant take your seriously being all serious like that.
     
  15. Netcode

    Netcode SEMIPRO Mapper

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    Remove tps and players new to kz will not use simplekz or even quit kz immediately if it eventually replaces kztimer
     
  16. g-Lp

    g-Lp SCRUB

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    KZ was originally designed to be played without any game modification, thus it made sense to only have PRO run.

    In fact, probably not. At some point, records will be really tough to beat and doing checkpoints will only make you slower. The only case I can think of are hard maps, but doing a PRO run on a hard map is an other mindset to have (which is really enjoyable imo).
     
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  17. ollyabc

    ollyabc SKILLED

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    He said remove tp globals not remove tp runs. I agree and think the pro global should be the only global.
     
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  18. Lillen

    Lillen SKILLED Official Map Tester Mapper

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    He might have been refering to this:

    I personally think that having Globals for both Pro and Overall fastest time might be cool since there actually is some competition, especially on harder/longer maps, with tp runs. But I definitely agree that TP globals in its current state is a joke on most of the map and should be removed/replaced.
     
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  19. The Boy in Ripe Bananas

    The Boy in Ripe Bananas Filthy weaboo

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    Then it would become IntricateKz?
    [​IMG]
     
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  20. ollyabc

    ollyabc SKILLED

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    mb didn't see that.
     
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