1.6 Ported Maps - how do you like them?

Discussion in 'Global Maps - Feedback & Discussion' started by Cobrex, Jul 14, 2017.

?

How do you like 1.6 ported maps?

  1. Classic without major reconstruction

    51.9%
  2. 'Heavily' modified for today's standards

    48.1%
  1. Cobrex

    Cobrex TRAINEE Video Editor

    Joined:
    Mar 22, 2017
    Messages:
    22
    Likes Received:
    60
    Yo dawgs, I wasn't able to figure this out by myself .. probably because it's all about personal preferences?
    As far as I've heard, you guys appreciate 1.6 ported maps for kzgo, but the question is: how do you like them? heavily modified by today's engine capabilities, or classic with just a lil' of adjustments?
    I always wanted to see classic oldschool maps under a whole new, better light, so I already started working on a map (one is finished already). Personally, the classic style brings me back to the old days (tho this may just be for 1.6 players), but I do appreciate 'heavily' modified ones too (even if sometimes it just kills the map).
    So, how do you like them? Here is something I've done for you to have a better look:

    --- Barely re-touched, doesn't look quite good, but it can be done alot better only just by working abit more on texturing and lightning (kz_watertemple is a good exemple of a decent port without much reconstruction)
    http://imgur.com/a/vjIVi

    --- Quite modified from the original version; it looks better, but may kill the feeling of the classic one (not always true)
    http://imgur.com/a/K5Imf

    I'd appreciate abit of feedback and who knows, maybe it'll help somebody in the future heh :)

    ps: classic doesn't mean a bad looking map, just bulky-er arhitecture, simple blocks, etc
     
    Nthng and GameChaos like this.
  2. nykaN

    nykaN PRO Official Map Tester Mapper

    Joined:
    Dec 20, 2015
    Messages:
    150
    Likes Received:
    387
    As I don't care about 1.6 at all, I'd prefer a modified version as I will see it as just another new map release.
     
  3. Cobrex

    Cobrex TRAINEE Video Editor

    Joined:
    Mar 22, 2017
    Messages:
    22
    Likes Received:
    60
    That's not a legit answer. If you don't like 1.6, then ofc you can take them as individual 'new' maps, but still would you like them to be at a higher lvl of design or you're ok with the oldschool classic 'look'? Both 'modified' and 'classic' = new map(s). Try to view things from multiple perspectives .. just a tip for life really
     
    GameChaos likes this.
  4. nykaN

    nykaN PRO Official Map Tester Mapper

    Joined:
    Dec 20, 2015
    Messages:
    150
    Likes Received:
    387
    Are you talking about purely the looks? Cause then, even if you don't find it legitimate, I don't care. Just leaving my opinion.
     
    GameChaos likes this.
  5. GameChaos

    GameChaos perfect jump ratio: 86.60% Official Map Tester Mapper

    Joined:
    Feb 20, 2016
    Messages:
    448
    Likes Received:
    663
    i like the pretty looks
     
  6. Funk

    Funk Administrator

    Joined:
    Oct 9, 2015
    Messages:
    154
    Likes Received:
    999
    I'd rather not see lowres pukeworthy textures and have tiny ass jumps with horrendous gameplay, if the map is worth porting with improved textures and readjusted block height/distances etc. then I'd prefer that
     
  7. zer0.k

    zer0.k REGULAR

    Joined:
    Jan 10, 2017
    Messages:
    46
    Likes Received:
    81
    As someone who never played 1.6 kz, what exactly kills the map? The only thing comes to my mind is skips (tradeblock, beginnerblock, etc) that drastically change the way how the map is played
     
    GameChaos likes this.
  8. 8ball

    8ball TRAINEE

    Joined:
    Dec 15, 2015
    Messages:
    25
    Likes Received:
    58
    new maps sucks
    1.6 ports rocks
     
    ollyabc, Slumpfy and GameChaos like this.
  9. Funk

    Funk Administrator

    Joined:
    Oct 9, 2015
    Messages:
    154
    Likes Received:
    999
    css ports > all
     
    GameChaos likes this.
  10. Slumpfy

    Slumpfy I'm shit

    Joined:
    Jan 21, 2016
    Messages:
    20
    Likes Received:
    45
    kzmod ports > all
     
    GameChaos likes this.
  11. Funk

    Funk Administrator

    Joined:
    Oct 9, 2015
    Messages:
    154
    Likes Received:
    999
    LUL
     
    GameChaos likes this.

Share This Page