m judge cant make bad map ):
my computer is in my closet.
also I have no arm rests
-Added a CT spawn...
-Added LJ room (complete)
-Updated beta version name to kz_11735_7360
-Made first (blockskip) jump 6 ish units easier
-Prevented (probably, maybe) 380 skip near the start of the big room with clips...
90-120 second combo map
Specific things I could use...
just global it already idiot
dw i have no clue how to make kz
yes otherwise the aussies figure out a way to glitch under your map and completely break everything
yay a thread for me
https://imgur.com/a/A7drI - bkz measure reskin
https://imgur.com/a/DIYO0 - map based off the original cargo...
Sorry for the super late reply. I didn't fix this. It honestly wasn't worth the trouble.
With the new valve map today there are some new props (specifically windows that I see) you should look into putting into your map. They look like...
-I ask if t6 is a joke because there was like 1 map at T5 when I looked. I figured 5 and 6 should be combined.
-Orbolution I can agree with,...
Nothing happens if you get out of the map, there is also a clip just behind that wall. I'm not quite sure why it crashes the server, but I clipped...
kz_kingsbay_v2 2 > 3 then. Ladders I constantly see people struggling with, 3 surfs in the map, and has longer required LJ's than oasis.
bkz_synergy_ez 2 > 3 (this map is actually pretty hard)
bkz_coldbhop_cg 2 > 1 (if you can type bind mwheelup +jump you can do this...
I'm confused. Why do this to only the new maps but not the old? It's partially map testers job to give feed back so I feel like that's already...
Slight sidenote, I'm told that linus' 1:24 on this map should not be wiped. Everything above that should be, though.
bkz_volcanohop_go_fix > bkz_volcanohop
Original Map by Sprite (eq) >...
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