KZ-Climb

KZ Climb Community Website

Apr
12
The global rules can be seen here.

Exploiting kztimer to improve times is a bannable offense but since this exploit was more recently found I have warned @GiimPyS ツ for the times obtained on conrun_mq and _scrub, these have now been deleted.

In the future if you know about an exploited time or a glitched time from kztimer please report it on discord.

Please note we are always trying to mitigate these issues through development or other means.

UPDATE;

So I have disabled globals on all effected maps by the exploit. If you know of any others that could be exploited let us know.

Removed from Globals Temporarily
  • bkz_hellokitty_v2
  • bkz_uninspired_trash
  • kz_bhop_skyworld_go
  • kz_communityjump3
  • kz_conrun_mq
  • kz_conrun_scrub
  • kz_neon_portal
  • kz_zhop_freestyle
  • kz_zhop_function3
  • kz_ziggurath_final
  • kz_zxp_final4
@DanZay and @Sikari have found a fix for the TP exploit so in the best interest of maintaining integrity of top times I have decided to de-global these maps until KZtimer is updated.

Reason I didn't want to before is because I didn't want to remove maps for an indefinite amount of time for something that didn't effect the more sought after record of Pro.
Apr
09
@EphNey channelled his inner *clicks* to get this one and now joins the "faster than skodna club" with @linus

Player:
@EphNey
Map: kz_gurk
Time: 00:31.44



Editor: @PlastiS
Song: Lil Yachty - 1 Night (INSTRUMENTAL)

Also @PlastiS has taken it upon himself to manage a kzclimb twitter account to give the youtube videos more exposure, give it a follow if that is something you'd enjoy.

And as always don't forget to send your demos/recordings to kzclimbgo@gmail.com <3
Apr
02
@Zach47 discovered GOTV is possible through hacking the mainframe and digesting the h264 encoder to allow for bspencoding. By doing this, it allows GOTV to work on servers. This is fact.

Enough alternative facts... @Zach47 discovered his GOTV autorecordings from a previous KZ tourney were successfully recorded and non-corrupt demos with the help of @Chuckles . It was previously thought that GOTV and KZTimer were incompatible. GOTV demos allow for the most flexibility with moviemaking as campaths can be done alongside the actual run to create more interesting edits. Furthermore, GOTV demos are not affected by latency like POV demos are.

I’d recommend larger, public servers to not enable GOTV recordings as it does come with the drawback of not working alongside Pro replay bots (@Sikari is working on this, i believe) but the bot recordings are still maintained to allow for demo checking. POV demos are still better in large servers as it maintains the client commands such as “!hide”. However, enabling the GOTV recordings is ideal for small, private and tournament servers.

Here is an example of what can be done with GOTV:



Here's how to use GOTV for your KZ Server.

In your server.cfg, copy and paste these commands:

//GOTV Recordings

tv_enable 1
tv_snapshotrate 128
tv_autorecord 1
tv_maxclients 0
Bot_kick (have to do this on start of the maps, if you want to keep player models to a minimum)

Then, in KZTimerGlobal.txt, replace the default value of kz_player_transparency 80 to:
kz_player_transparency "255"

Then once in-game, you can use:
!rcon tv_status
or in console:
rcon tv_status

If it says "GOTV[0] is offline", then it's not working.

If it says it's recording and starts with "autoXXXXXXXXXXXXXXX-XXXXXX" then the autorecording is working.

If you want to stop a recording, type:
tv_stoprecord

If you want to manually record a demo, type:
tv_record [FileName]

To explain what they do:
tv_enable turns on GOTV.
tv_snapshotrate sets the tickrate of the GOTV demo. 128 = 128 tick demo.
tv_autorecord sets your server to autorecord whenever there is somebody in the server.
tv_maxclients sets the number of people who can watch the GOTV. In a LAN server, this won't matter.
bot_kick kick_bot.
kz_player_transparency sets the visibility of the player and bots. 255 = Fully Visible.
80 = Default Visibility. 0 = Invisible.
tv_status checks if GOTV is working.
tv_stoprecord stops recording.
tv_record [FileName] manually records a GOTV demo.
Mar
31
We got a nutty run here from one of the more questionable player names of @mistersisterfister but regardless its a great run. He topped the next best run by over 3 seconds making this run quite impressive. The combination of routing and a variety of skills helped make that improve possible. ENJOY!

Player: @mistersisterfister
Map: kz_module
Time: 00:59.71
Type: Pro



Video Produced by: Sachburger
Music used: Two Feet - Quick Musical Doodles
Mar
26
New tier system has been implemented on the global DB. Sikari plans to create a way for the plugin to read the new tiers for a “!tier” command or similar. I’ve also included a spreadsheet with the current global maps and what tiers they are for any server owner that plans to separate maps based on tier or some sort of nomination system.

Spreadsheet

Approved
  • Kz_moonlight, tier 3 climb map by Jurkelis
  • Kz_sqrdsucks, tier 2 climb map by krushed
  • Kz_stranded, tier 4 tech map with a focus on ladders and surfs by Nykan and coach
  • Kz_talmaniac, tier 3 hybrid map with all sorts of elements in several stages by aredone and gamechaos
Updated – times not transferrable
Removed – these can be fixed and reapproved
  • Kz_life: issue with .nav / bots that makes it unplayable on servers
  • Kz_pollution: bind skip and movable prop that can block runs

Updated mapcycle.txt
Global KZ Maps
Mega

The console command for hosting a workshop map is:
host_workshop_map <file id>
OR
+host_workshop_map <file id> in the launch options of a server

Let me know if there are any issues with the release. Easiest way to get a hold of me is through steam or discord.
Mar
26
*click* (also stole my ST USP torque...)

Player:@Orbit
Map: kz_serenity
Time: 00:58.40
Type: Pro
Video Produced by: @PlastiS

Mar
12
With this map getting new tech/skips recently it was pretty impressive how fast and how many people played it after learning them. Plastis came out on top with a fairly clean run and also the first time the pro run was faster than the TP run from what I recall. This combined with the nice aesthetics of the map it was chosen for ROTW.

Player: @PlastiS
Map: kz_cascade_v3
Time: 04:40.14
Type: Pro
Video Produced by: @PlastiS



I'd also like to shoutout other great runs from the week:

Linus on kz_brickblock_v2
Froggy on kz_de_bhop
b0utamine on kz_basics_b02
f1r on kz_stuff_final

Also don't forget to send recordings to kzclimbgo@gmail.com :^)
Mar
04
I'd like to share an exciting announcement that I'll now be hosting map files on a server provided by @balon from TangoWorldWide. Huge props to him for setting it up and teaching me how to update it easily. This can hopefully lead to further automation within maintaining global map pool and reduce the amount of manual input it takes to update globally approved maps.

This can be found here: Global KZ Maps

It is planned to continue working on this to make it more user friendly and appealing.

I will continue to host on Mega as well as it automatically syncs with my Maps folder.

Updated
All of these updates simply fix skips that weren't used yet in runs except for kim_hana but this was updated with the consent of @Gwooky the runner that performed the skip in a top run.

IF YOU KNOW SOMETHING I DON'T LET ME KNOW PLEASE... yes caps were necessary

Updated mapcycle.txt

The console command for hosting a workshop map is:

host_workshop_map <file id>

OR

+host_workshop_map <file id> in the launch options of a server
Mar
04
I'm NUTS! jk....

In all seriousness I wanted to do Linus Natureblock run because the run was IMO the best run from the past week. But due to lack of good recordings (bot/demo) it wasn't possible. My next choice would have been @nykaN's run on kz_gfy_fortroca but unluckily he did not record either. RECORD BOYS ITS NOT HARD. And some of the other great records from the past week have all received recent good videos of the next best time. So, in favour of supporting variation in what maps receive videos I thought it was best to go with kz_genesis_go2. Even though I didn't think my run was best from the week it was still a good, clean run with a significant improvement over the next best times.

Player: Sachburger
Map: kz_genesis_go2
Time: 02:12.56
Editor: @PlastiS

Feb
25
So this week we got a double header by @linus featuring metalrun and beginnerblock. Decided to do two as they are both pretty insane runs and both so short that it felt right to combine the two. The truly insane part was:
[​IMG]
I was referring to the length of the demo he sent me.

Player: @linus
Map: kz_metalrun_global / kz_beginnerblock_go
Time: 00:48.20 / 00:38.88
Video Produced by: @PlastiS